Pokemon Champions speed tiers explained
Speed decides who moves first, and in doubles one turn of moving first often decides the game. This table lists all 351 Pokemon you can pick in Champions with their Speed at level 50 in three common setups. Absol-Mega-Z tops the list at 223 with maximum investment. Use the switches to apply Tailwind, Choice Scarf, stat stages or Trick Room order to every row at once.
Speed tiers of the current meta
The 40 most used Pokemon in VGC 2026 Regulation M-C (October 2026), sorted by maximum Speed. These are the numbers to beat or to stay under.
| Pokemon | Base | 32 SP neutral | Max | Max in Tailwind |
|---|---|---|---|---|
| Garchomp-Mega-Z | 151 | 203 | 223 | 446 |
| Gengar-Mega | 130 | 182 | 200 | 400 |
| Raichu-Mega-Y | 130 | 182 | 200 | 400 |
| Froslass-Mega | 120 | 172 | 189 | 378 |
| Salamence-Mega | 120 | 172 | 189 | 378 |
| Sneasler | 120 | 172 | 189 | 378 |
| Whimsicott | 116 | 168 | 184 | 368 |
| Metagross-Mega | 110 | 162 | 178 | 356 |
| Raichu-Mega-X | 110 | 162 | 178 | 356 |
| Staraptor-Mega | 110 | 162 | 178 | 356 |
| Ninetales-Alola | 109 | 161 | 177 | 354 |
| Floette-Mega | 102 | 154 | 169 | 338 |
| Garchomp | 102 | 154 | 169 | 338 |
| Charizard-Mega-Y | 100 | 152 | 167 | 334 |
| Dragonite-Mega | 100 | 152 | 167 | 334 |
| Gardevoir-Mega | 100 | 152 | 167 | 334 |
| Volcarona | 100 | 152 | 167 | 334 |
| Garchomp-Mega | 92 | 144 | 158 | 316 |
| Arcanine-Hisui | 90 | 142 | 156 | 312 |
| Archaludon | 85 | 137 | 150 | 300 |
| Indeedee-F | 85 | 137 | 150 | 300 |
| Kommo-o | 85 | 137 | 150 | 300 |
| Rillaboom | 85 | 137 | 150 | 300 |
| Gholdengo | 84 | 136 | 149 | 298 |
| Milotic | 81 | 133 | 146 | 292 |
| Venusaur | 80 | 132 | 145 | 290 |
| Basculegion | 78 | 130 | 143 | 286 |
| Basculegion-F | 78 | 130 | 143 | 286 |
| Armarouge | 75 | 127 | 139 | 278 |
| Tyranitar-Mega | 71 | 123 | 135 | 270 |
| Politoed | 70 | 122 | 134 | 268 |
| Sinistcha | 70 | 122 | 134 | 268 |
| Pelipper | 65 | 117 | 128 | 256 |
| Farigiraf | 60 | 112 | 123 | 246 |
| Grimmsnarl | 60 | 112 | 123 | 246 |
| Incineroar | 60 | 112 | 123 | 246 |
| Primarina | 60 | 112 | 123 | 246 |
| Sylveon | 60 | 112 | 123 | 246 |
| Kingambit | 50 | 102 | 112 | 224 |
| Golisopod-Mega | 40 | 92 | 101 | 202 |
Speed control in VGC
Because Speed matters so much, most teams carry a way to change it. Tailwind doubles your side's Speed. Trick Room reverses the order. Icy Wind and Electroweb hit both opponents and drop their Speed one stage (two thirds of normal). Thunder Wave halves the target's Speed through paralysis. Choice Scarf multiplies Speed by 1.5 at the cost of locking into one move.
The stage selector covers boosts and drops: +1 is 1.5 times, +2 is 2 times, -1 is two thirds and -2 is half. Combine it with the Tailwind switch to check, for example, whether a Pokemon still outspeeds after an Icy Wind while your side has Tailwind.
Trick Room speed tiers
Under Trick Room the slowest Pokemon moves first. Trick Room attackers run 0 Speed Stat Points and a Speed lowering nature to sit as low as possible. The slowest common picks right now:
- Camerupt-Mega: 36 Speed at minimum
- Torkoal: 36 Speed at minimum
- Snorlax: 45 Speed at minimum
- Golisopod-Mega: 54 Speed at minimum
- Kingambit: 63 Speed at minimum
- Farigiraf: 72 Speed at minimum
Setting a Speed benchmark
Pick the fastest threat you want to beat, read its number in the Max or 32 SP column, and give your Pokemon enough Stat Points to land one point above it. Each Stat Point is worth exactly one Speed before the nature, and with a Speed nature each point is worth about 1.1. The stat calculator shows the exact result for any spread, and every Pokemon's most common Speed investment is on the meta page.
Speed tier questions
How is Speed calculated in Pokemon Champions?
At level 50 with Stat Points, Speed is base Speed plus Stat Points plus 20, times 1.1 for a Speed raising nature (Jolly, Timid, Hasty, Naive) or 0.9 for a Speed lowering one (Brave, Quiet, Relaxed, Sassy), rounded down. A base 100 Pokemon with 32 SP and Jolly has floor(1.1 x 152) = 167 Speed.
What does Tailwind do to speed tiers?
Tailwind doubles the Speed of your side for four turns, counting the turn it is used. Turn on the Tailwind switch above to double every number in the table, then compare against the opponents that do not have it.
How does Trick Room change the order?
Under Trick Room the slowest Pokemon moves first within the same priority bracket for five turns. Trick Room teams run 0 Speed Stat Points and a Speed lowering nature, which is the Min column. Turn on Trick Room to sort the table from slowest to fastest.
What happens on a Speed tie?
When two Pokemon have exactly the same Speed, the game picks the one that moves first at random each turn. That is why spreads often add one more Stat Point than a common threat: one point of Speed wins the tie every time.